“It was as if I walked into a coliseum of virtual athletes. I purchased a ticket, and entered into a stadium that makes most concert venues look like a middle school Christmas pageant. Colossal TVs and advertisements completely covered every inch of free space. The seats were full. Everyone was making noise with their inflatable thunder sticks. People were even holding watermelons and bananas (I later found out that one of the competitors was named the Fruit Dealer). The hosts introduced the athletes to national television, which was then translated into various languages for spectators across the world. Tensions between the competitors were rising. Hundreds of thousands of dollars were on the line. It was time for intergalactic battle.
Glancing around, I witnessed a prevailing trend that is continuing to grow. Not only is the sport cheap to begin, for it only takes a small initial investment in the game and time, it is extremely marketable. When the wave came around to my section and I stood up flailing my hands in the air, it was evident: The fans are having bundles of fun, and businesses are making bundles of money. E-sports in the East are a force to be reckoned with.”
So now you’re probably wondering what this has to do with KU Law, and I can tell you: a lot. One of the best aspects of KU Law is the various clinics available. If I do happen to follow my interest in media law, there is a Media Law Clinic available. I will be able to experience practical, in-depth studies of law, policy, regulation, and professional ethics that shape the relationship between communications media and such institutions as the judiciary, legislature, agencies, businesses, education, and the professions.Labels: 1L, entertainment, experiential learning, Student Ambassadors, video games